Far Far West grave locations: Fast 10-Soul Route and Map Guide 2026 - Locations

Far Far West grave locations: Fast 10-Soul Route and Map Guide 2026

Find all Far Far West grave locations with a clean south-to-north route, parkour tips, cave pathing, and extraction advice for faster challenge completion in 2026.

2026-05-02
Far Wiki Team

If you’re trying to finish the soul-release challenge quickly, learning the Far Far West grave locations in the right order is the difference between a smooth run and a frustrating one. Most players lose time backtracking, missing the hidden cave grave, or taking risky jumps near cliffs. This guide gives you a clean route that works on low-pressure runs and higher-difficulty attempts. You’ll get a practical loop, key landmarks, and recovery tips if you miss one spot. By the end, you’ll know every major checkpoint for Far Far West grave locations, how to chain them together efficiently, and when to extract so you can lock in challenge progress without unnecessary risk.

Quick Prep Before You Start the Route

You can complete this on any difficulty, but if your goal is speed and consistency, lower-pressure settings help you focus on movement and map reading.

Prep ItemWhy It MattersRecommended Choice
DifficultyFewer interruptions while rotating between gravesUse the easiest available setting for route practice
MobilityTwo locations involve awkward elevation changesBring jump/mobility tools if available
Team SizeSolo is cleaner for routing; team is safer for mistakesDuo is ideal for speed + recovery
Extraction PlanProgress is safest once you leave successfullyCollect all souls, then extract immediately

💡 Tip: Run one “scouting pass” first. Don’t worry about perfect speed—just confirm landmarks like tracks, the burned town, willow area, and the final cave entrance.

A lot of players ask where to track updates when routes shift between patches. Keep an eye on official channels and platform updates through the Steam community and update hub for patch notes and player-discovered map adjustments.

Far Far West Grave Locations (All 10)

Below is the full set of Far Far West grave locations using clear landmark language so you can navigate without needing exact coordinates.

Grave #AreaLandmark ClueMovement Note
1Far south edgeSouthernmost map sideEasy start point
2South-to-mid cliffsJust north of first, near cliff facesLight parkour/jump route
3Small beach townBehind a building near beachFollow train tracks to town
4North along tracksHidden beside tracks behind rocksEasy to pass if sprinting
5Burned-down cityNear major saloon structureRotate south briefly to grab
6Far west edgeOuthouse on map boundaryLong traverse but clear landmark
7Willow zone outskirtsBehind a willow after crossing past tracksSlightly obscured sightline
8Central mapSmall tunnel near broken UFOMid-map anchor location
9Far north coastBehind rocks near the seaCheck both sides of rock cluster
10Northern track end caveNew cave; grave is immediately left insideMost commonly missed grave

The table order is optimized to reduce wasted movement while keeping landmark recognition simple. If you run this loop a few times, you’ll stop checking your map constantly and start navigating by terrain shape.

Best Route Order for Speed (South to North Loop)

This is the practical rotation I recommend for consistent clears of all Far Far West grave locations:

  1. Start deep south and secure Grave 1.
  2. Push slightly north to the cliff section for Grave 2.
  3. Drop down, then ride the train-track line into the beach-side town for Grave 3.
  4. Stay on tracks and move north for Grave 4 (look behind rocks near the line).
  5. Dip to the burned city + saloon area for Grave 5.
  6. Commit to the long move west to the outhouse at the edge for Grave 6.
  7. Rotate north toward the willow zone outskirts for Grave 7.
  8. Cut inward to center map and grab Grave 8 near the UFO + tunnel.
  9. Head fully north to the coast-side rocks for Grave 9.
  10. Finish at the end-track northern cave and take the immediate left for Grave 10.
  11. Extract quickly after confirming all souls are released.
Route PhaseGravesGoalTime Risk
Opening1-2Build momentum, lock early pickupsLow
Track Chain3-5Use rail line for efficient navigationMedium (overshooting landmarks)
Outer Ring6-7Clear western and willow outskirtsMedium
Final Sweep8-10Central checkpoint, then north finishHigh (missing cave turn)

⚠️ Warning: The cave grave (Grave 10) has moved in prior updates and remains the most deceptive location. Enter the cave and check the left side immediately, not deeper first.

High-Value Navigation Cues You Should Memorize

Instead of memorizing exact map pixels, memorize “anchor cues.” This keeps your run stable even if visibility or pressure changes.

Anchor CueWhat It ConfirmsCommon Mistake
Train tracksConnects multiple mid-route gravesLeaving tracks too early
Burned city + saloonSignals nearby Grave 5Confusing with other structures
Outhouse on west edgeConfirms extreme west graveTurning back before edge boundary
Broken UFO + tunnelConfirms central Grave 8Checking wrong tunnel entrance
Northern sea rocksConfirms Grave 9 areaOnly checking one rock side
Track-end caveConfirms final graveEntering cave but not checking left wall

If you’re teaching teammates, call anchors, not numbers. Example: “Tracks to town,” then “burned saloon,” then “west outhouse.” It reduces confusion fast.

Common Problems and Fast Fixes

Even experienced runners miss one or two Far Far West grave locations when they rush. Use this quick troubleshooting chart.

ProblemWhy It HappensFast Fix
You finish with 9/10 gravesUsually missed final cave graveRevisit northern track-end cave, check immediate left
You keep missing Grave 4Hidden by rocks near tracksSlow sprint briefly and scan rock shadow
You get stuck near cliff graveBad jump angle or low mobilityApproach from wider arc; use elevation reset
Long west detour feels slowPoor pathing to outhouse edgeCommit to outer boundary line, avoid zig-zag
Extraction fails after completionOver-looting after last soulExtract right after Grave 10 confirmation

💡 Tip: If your only goal is challenge completion, skip optional fights and side loot after Grave 8. The final north leg is where most runs lose consistency.

Video Route Reference (Updated Path)

Use this visual pass if you want to compare your run against an updated community route:

When you watch or review your own gameplay clips, focus on transitions between landmarks, not just the grave interactions themselves. Most time loss comes from route drift between points.

Final Optimization Checklist

Before you queue your next run, use this mini audit:

  • Confirm your opening line to the south edge is direct.
  • Practice the cliff approach for Grave 2 twice.
  • Keep train tracks as your route spine through mid-map.
  • Hard-commit west for the outhouse grave, then rotate north.
  • Treat the cave-left check as mandatory muscle memory.
  • Extract immediately after all souls are registered.

If you apply this checklist, your Far Far West grave locations clear time should become much more repeatable, and you’ll spend less effort on “Where was the last one?” moments.

FAQ

Q: How many Far Far West grave locations are there in total?

A: There are 10 total grave locations tied to the soul-release challenge route in this guide.

Q: What is the most commonly missed grave in Far Far West grave locations runs?

A: The most frequently missed spot is the final cave grave in the northern section, where you need to check the left side immediately after entering.

Q: Can I complete Far Far West grave locations on any difficulty?

A: Yes. You can run the route on any available difficulty, but easier settings are usually better for fast, low-risk route practice.

Q: Should I loot after collecting the final soul?

A: If challenge completion is your priority, it’s smarter to extract right away. Extra looting after the final grave increases failure risk without helping the objective.

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