If you want every hidden reward in the game, learning the Far Far West secret missions route is one of the best upgrades you can make to your run efficiency. The full Far Far West secret missions chain spans six maps, mixes puzzle logic with map traversal, and unlocks several green-tier weapon Jokers plus one cosmetic skin. In 2026, these secrets are still some of the highest-value side objectives because they improve sustain, add extra damage effects, and give you useful utility for longer sessions. This guide breaks each mission into practical steps, with route advice, puzzle solutions, and a quick value ranking so you know which rewards are worth rushing first.
What You Unlock from All Secret Missions
The current hidden mission set includes six total objectives, spread across different regions. Five give weapon Jokers and one gives a skin.
| Map | Secret Objective | Reward Type | Reward Name | Practical Value |
|---|---|---|---|---|
| Far West | Bell sequence puzzle x3, then church bell restore | Weapon Joker | Bellshot Joker | Strong sustain |
| Canyon | Collect 4 medallions via 3 mini-events | Weapon Joker | Pickpic Joker | Solid boss DPS |
| Desert | Match 6 cactus children to 6 parents | Weapon Joker | Cactus Day Joker | Good AoE clear |
| Woodlands | Activate 7 mushrooms in fixed order | Weapon Joker | Shroom Grave Joker | Niche sustain |
| Far Far North | Roll 3 snowman parts to cave | Skin | Carriable skin | Cosmetic |
| Area 41 | Enter symbol order from 4 biomes | Weapon Joker | Anti-Gravity Falls Joker | Situational utility |
Tip: If your goal is power progression instead of completionism, prioritize Far West and Canyon first. Those two rewards usually have the biggest direct combat impact.
Far Far West secret missions: Fastest Completion Order
For most players, the ideal route is reward-first, then cleanup. That means grabbing sustain and damage Jokers early so the remaining secrets are easier.
| Priority | Mission | Why Do It Early | Time Cost | Difficulty |
|---|---|---|---|---|
| 1 | Far West (Bellshot) | Healing proc improves survivability immediately | Medium | Easy-Medium |
| 2 | Canyon (Pickpic) | Adds damage-over-time style output | Medium | Medium |
| 3 | Woodlands (Shroom Grave) | Faster than Desert, decent sustain backup | Low-Medium | Easy |
| 4 | Desert (Cactus Day) | Great clear but high travel overhead | High | Easy, time-heavy |
| 5 | Area 41 (Anti-Gravity) | Low combat impact; do after symbol prep | Low | Easy |
| 6 | Far Far North (Skin) | Cosmetic-only reward | Medium | Medium (pathing) |
When planning your Far Far West secret missions run, collect map-specific items in one sweep and avoid backtracking. In 2026 sessions, pathing mistakes usually cost more time than puzzle failure.
Step-by-Step Walkthrough for Every Map
1) Far West: Church Bell Restoration (Bellshot Joker)
Go to the church near the southeast area. You’ll meet the Churchkeeper and find the Great Bell on the tower.
To restore it:
- Visit the three smaller bell sites.
- Interact with the floor trigger at each site.
- Watch the bell spawn order.
- Shoot bells in that exact order.
- Repeat for all three locations.
- Return to the church and interact with the Great Bell.
Reward effect: each Joker has a chance to spawn a bell above enemies; shooting it heals you.
Warning: Don’t rush your shots during the sequence step. A clean memory read is faster than resetting the mini-game multiple times.
2) Canyon: Four-Medallion Cave Puzzle (Pickpic Joker)
Start at the cave south of center map with four medallion slots. One medallion is on the sheriff’s body nearby; three require mini-events.
- East bridge zone: pick up a shovel and dig suspicious mounds (rocky dirt piles) until you find the medallion.
- North red-rock zone: use lit dynamite to break glowing rocks until you reach the hidden medallion.
- West target zone: shoot all target sets (10) to unlock a safe containing the final medallion.
Return and insert all four medallions at the cave.
Bonus loot: this area can also provide strong gold value and a fast-mining pick reward loop in repeated runs.
3) Desert: Cactus Family Matching (Cactus Day Joker)
This is simple logic plus heavy travel. You must pair 6 cactus children with their 6 parents.
- Pick up a child cactus.
- Use clue text to locate its parent (or reverse: parent clue to child).
- Deliver correctly.
- Repeat until all six pairs are completed.
Because this is a major travel mission, mount mobility and route planning matter more than combat.
4) Woodlands: Mushroom Circuit Order (Shroom Grave Joker)
Find the stone map in the cave slightly east of center. It shows a number sequence.
Your job is to activate seven mushrooms in that exact order around the map edge (starting southeast, then rotating).
After touching all seven correctly, return to the stone to complete.
Reward effect: mushroom spawns can heal on kill, but with visual side effects that may disrupt aim.
5) Far Far North: Rebuild the Snowman (Carriable Skin)
In the northern cave, find the incomplete snowman.
Locate and roll back three parts: base, torso, and head.
Two pieces are close; one is farther away and easier to snag on terrain. Use open lanes and avoid tight tree gaps on return pathing.
Complete assembly for the cosmetic skin reward.
6) Area 41: Monolith Symbol Sequence (Anti-Gravity Falls Joker)
In Area 41, monolith hints reference four biomes in order:
- Frontier (Far West)
- Sand (Desert)
- Cliffs (Canyon)
- Trees (Woodlands)
Read/collect the symbol linked to each map, then input in this order at Area 41 and confirm interaction.
Reward effect: on enemy death, low chance to spawn anti-gravity orb that launches you upward.
Reward Value and Build Synergy
Not every reward has equal impact. If you’re optimizing a build, focus on triggers that align with weapon type and encounter style.
| Reward | Trigger Style | Best With | Weak With | Verdict |
|---|---|---|---|---|
| Bellshot Joker | On-hit utility (heal via bell shot) | Accurate weapons, weak-point aim | Spray-and-pray without precision | Top tier sustain |
| Pickpic Joker | Chance-based extra damage over time | SMGs, ARs, boss fights | Very bursty one-shot setups | High value DPS |
| Cactus Day Joker | On-kill explosive zone | Mobbing, chokepoints | Single-target elite fights | Strong clear tool |
| Shroom Grave Joker | On-kill heal with vision penalty | Durable, slower pacing builds | Twitch aim builds | Situational |
| Anti-Gravity Falls | On-kill movement event | Mobility tricks, fun runs | Pure DPS race setups | Low combat value |
For most Far Far West secret missions grinders, a practical loadout priority is Bellshot + Pickpic first, then Cactus Day for map control. That trio gives better consistency across mixed content in 2026.
Efficiency Tips, Common Mistakes, and Reset Strategy
If you’re repeating Far Far West secret missions for account progression, efficiency comes from mistakes avoided:
| Problem | What Causes It | Quick Fix |
|---|---|---|
| Wrong puzzle order | Rushing interaction cues | Pause and confirm pattern before first shot |
| Lost time in Desert | Random wandering for cactus pairs | Plan loop route and finish one region at a time |
| Snowman piece stuck | Tight pathing through trees/rocks | Use wider lanes and gentle pushes |
| Canyon target miss | Poor visibility in west zone | Clear hostiles first, then scan methodically |
| Weak reward impact | Using wrong Joker for content | Swap loadout per map objective |
Pro Route Tip: Run Far West and Canyon first in each new progression cycle. The power from those rewards makes the rest of the Far Far West secret missions smoother and safer.
For broader game updates and patch context, keep an eye on the game’s official store page: Far Far West on Steam.
Advanced Planning for Repeat Runs in 2026
Once you clear every Far Far West secret missions objective at least once, transition from “completion mode” to “farm mode”:
- Use a fixed mission order and never improvise route mid-run.
- Carry a weapon suited for puzzle defense (fast ADS and good hipfire).
- Bank survivability rewards first (Bellshot), then damage (Pickpic).
- In long sessions, skip low-impact secrets unless you need completion progress.
- Treat Area 41 as a cleanup objective after symbol prep is done.
Players who time-map their loop can often cut completion windows significantly without mechanical changes—just cleaner movement and fewer puzzle resets.
FAQ
Q: How many Far Far West secret missions are there in 2026?
A: There are six total secret missions currently tied to these maps: Far West, Canyon, Desert, Woodlands, Far Far North, and Area 41.
Q: Which Far Far West secret missions reward the best Joker first?
A: Most players benefit most from Bellshot (Far West) first, then Pickpic (Canyon). Those two usually provide the best early sustain and damage value.
Q: Do all secret missions give weapon Jokers?
A: Not all. Five missions give weapon Jokers, while Far Far North gives a carriable skin instead of a Joker.
Q: Is the Area 41 anti-gravity reward worth rushing?
A: Usually not for pure combat strength. It’s more of a utility/fun effect, so it’s better treated as a later completion objective after higher-impact rewards.